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Honestly, I was beyond impressed.  I don't normally play puzzle games, but I played this from start to finish in one go.  Great atmosphere and a simple concept that was pleasantly challenging.  Delectable.

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That's very kind, thank you! It was all one giant accident from start to finish.

Curious, did someone recommend the game to you, or did you just stumble across it?

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I found it after seeing a highlight in a list of favorite jam games on the GMTK YouTube channel.  Cheers mate!

hi. just wanted to let you know "Jimposters" was featured on the Indie Hunters Best of 2019 stream. it won an award for Hardest Game (48:32) and a mention for Best Puzzle Game (10:40)

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Oh, wow! 

That's all very generous of the two of you to say. I'll be sure to let the guys know; they'll be flattered, I'm sure.

This is a great idea, too. Not just in that it's a kind thing to try to bring attention to lesser known games that you've enjoyed, but also in that it helps you to look back and appreciate all of the experiences you've had that year.

I hope you guys make this a continuing tradition. And, thanks very much!

excellent game and a well deserved 2nd place. the presentation and design were great. and the implementation of "the game is a lie" was creative and executed well. outstanding work!


Wow, really impressive guys. I managed to make it to room 12. Though, I wasn't sure what the jim counter in the bottom left does; is it how many times you can have it wrong? Perhaps you can add saving of progress (doesn't save when you quit the game).

That's correct; it's a lives counter. It only decreases if you take an evil Jim through the exit door.

I'm thinking I'll just add a Level Select to the main menu so that anyone can leave, come back, and play from whichever level they'd like!

Now, that you are at the top, and people will be looking into your game more...

Can you please make a Mac build:)

For you, my friend, I'll try!

Thanks

Oh, hey, I guess I should've gotten around to this 8 months ago. That's 100% my bad.

The lovely Hey_ItsMatt dropped in and reminded me that there was still no Mac build, so I went ahead and made one.

Sorry for the delay. I have no good excuses, I just completely forgot.

I can't guarantee that it'll function in any way, but, if it does, hooray!

If it doesn't, just drop another comment on this page and I'll do whatever I can to get it working as soon as possible.

I also would love to try a mac build!

Okay, chum, here's the deal:

1. I've made a Mac build and added it to the downloadable files for this game.

2. I have no idea if it works and no way of testing it.

If anything weird happens, feel free to let me know, and I'll look into fixing it right away!

My fingers are so crossed right now you don't even know.